Bachelor of User experience design

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User experience design aims at solving the end user’s problem by designing products, services, events, systems, and environments with a focus on delivering a delightful product experience where it’s cultural and contextual relevance are most important.

Bachelor of Design (B. Des) in the User Experience Design Program offers the learners to understand various approaches, processes, and systems to address human needs by creating solutions for industry-specific requirements, the betterment of health, and social life. At every stage, the emphasis is on learning-by-doing and following comprehensive user research by using appropriate tools and techniques for understanding needs and gap analysis. Few courses are technical wherein the students are given hands-on training on visual design prototyping tools and coding using software to create prototypes of their solutions and conduct usability testing to validate the effectiveness of their proposed solution.

The main courses taught are Visual Interface Design, UX Design Methods, User Study, Usability Engineering, Tangible Interaction Design, Research Methods, and Techniques. There are conceptual courses like Design for Special Needs and Design for 2050 in which emerging trends for Design Futures, Speculative Design, Universal Design, and Inclusive Design are explored.

The graduating students have opportunities to work in Industries based on Artificial intelligence, Augmented reality, virtual reality, Internet of Things, Gaming, software, Mobile, Automobile UX,..and many more.


  1. Overview of design
  2. Design drawings 1: freehand drawing
  3. Fundamentals of design 1: Colours
  4. Fundamentals of design 2: Geometry
  5. Fundamentals of design 3: Materials
  6. Fundamentals of design 1: form, space & structure
  7. Digital methods 1: introduction to digital methods
  8. Interdesign studies 1: rural environment exposure
  1. Overview of design
  2. Design drawings 2: freehand & analytical drawing
  3. Fundamentals of design 5: Colours II
  4. Fundamentals of design 6: Solid Geometry
  5. Fundamentals of design 7: three dimensionalities of form, space & structure
  6. Fundamentals of design 8: materials
  7. Digital methods 2: Advance images processing & vector graphic applications
  8. Design process: problem solving methods
  9. Inter design studies 2: Urban environment exposure
  1. Fundamentals of user centered design
  2. Introduction to ergonomics
  3. Illustrations for digital products
  4. Introduction to interaction design
  5. Overview to software design process & modelling
  1. User experience design methods
  2. Cognitive ergonomics-tools & techniques
  3. User study
  4. Trends in interactive technologies
  5. Task analysis & system visualization
  1. Information visualization
  2. Tangible interaction design
  3. Designing for web, mobile, & emerging technologies 1: web technologies
  4. Statistical data analysis
  5. Simple interaction design
  1. Studies in social psychology social mapping of user group
  2. Design management * case study reporting
  3. Elements of interface design
  4. Designing for web, mobile, & emerging technologies 2: mobile technologies
  5. Open elective
  1. Design semantics
  2. Introduction to design research
  3. Usability engineering
  4. Design for special needs
  5. Design for 2050
  1. Industrial internship
  2. Graduation project